Interaction Design

Major in Interaction Design

Three year Courses - Cagliari

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The course of Interaction Design has the goal of forming an artist and a professional able to use with skill and knowledge all the means and languages available in the multimedia technology applications for different situations in the field of contemporary visual communication. Graduates will acquire during the three year period, a solid base in the use of digital technology, in order to manage with skill their own creativity in developing the contents and innovative groundbreaking languages, applicable to all sectors of multimedia communication.

Professional profiles: ideation and production of audio visual production, multimedia publishing, communication in the field of telecom networks (internet/intranet, mobile /smartphones /iPhone /iPad), interfaces and interactivity, video games, graphics for video, video art, interactive installations, digital arts (2D e 3D).

The course is recognized by Italian Ministry of Education and Research (MIUR) as an Academic Diploma Level I (180CF)

  • Credits
    180
  • Start date
    October 2017
  • Duration
    3 years
  • Attendance
    full-time
  • Language
    Italian

The Interaction Designer is an expert in dealing with and managing sounds and images, interfaces and interactive content.

The first year is an approach based on the fundamentals, in which one learns about the basic techniques and methodology necessary to operate on projects. During the year, one gains knowledge about the basic tools, both operational and conceptual: from the basic graphic design project for the development of all the interface-applications to the perception of forms and colors, from the software for drawing to how to work on images, from the basics involved in programming to the development of applications. One also learns about the cultural basics which allow one to interpret and decode the different languages of visual communication, contemporary art and cinema.

The second year is based upon design projects and the realization of a multimedia product, experimenting with all the potential applications: usability, interfaces, graphics programs, programming. The projects are concentrated on the following themes: new media interaction, web communication, interactive systems, and game design. During the year, further experience with application software is given, applying these to the development of an assisted project, with the goal of dealing with all the different aspects of the profession.
The making of applications for mobile devices (iPhone, iPad...), the design of interactive exhibitions and environments, and game design, are the three macro-areas which all the theoretical, technical and cultural teachings revolve around during this second year.

The third year is dedicated to the specialization and deepening of knowledge regarding all those aspects which are needed to finish in the best way possible a multimedia product. Students must be able to demonstrate knowing how to manage an autonomous project: the project is conceived according to a vision of cross-media, and the students must know how to manage the communication of the project, make coherent choices according to their promised goals and be able to sustain their project choices.
The thesis project represents a fundamental learning experience of the three year course, in which the student puts to use all of his / her cultural experience, design and technical abilities matured during the three years in conditions involving a complex design problem, under conditions which simulate a professional situation. The project themes may be of a practical nature or based on theoretical research.

The course is accredited by MIUR as an Academic Diploma of the First Level