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IED Network

October 11, 2018

Social Impact Countdown. IED partner of Maker Faire 2018

TECHNOLOGY, INNOVATION AND SOCIAL IMPACT EXHIBITIONS, TALKS AND EXPERIENCES!

IED will once again play a frontline role at this year’s Maker Faire Rome – The European Edition. From 12 to 14 October in Rome the event where the digital revolution and innovation takes form makes its return with 7 themed pavilions and an exhibition area of over 100 m2 so you can touch the future with your hands.

Rome, Milan, Florence, Cagliari, Como, Turin, Venice, Madrid and Barcelona are the 9 IED locations participating in the 2018 edition, confirming the strength and creative energy of the international network.

Design for Social Impact is the concept chosen by IED to demonstrate that every project has immediate effects on the community and the environment and that taking account of these today is an emergency rather than a requirement.
This theme, in its various guises, is explored in a temporary exhibition of projects by IED students from the Design, Visual Arts, Fashion and Communication schools and in three design labs hosted in Pavilion 5.

The specific themes that IED will be addressing at Maker Faire include: sustainable development, central to the Bike Rome mobility project promoted in collaboration with Rome City Council and to EcoEgo; social inclusion, with projects to support people affected with autism, such as A for Atypical! – Design for neurodiversity, and In my shoes for 30’’ which seeks to raise awareness of colour blindness among sighted people; educational strategy, with products for facilitating learning in children such as Wally, Numery and Giocondo, and finally lifestyle, with products that improve the wellbeing and quality of life of individuals in society, such as Kama and Sound Wave, objects connected with the erotic sphere and free time.

During Maker Faire, IED will be holding a series of design labs in its space that involve visitors in live experiences:

  • RESISTERE PER-FORMA
    A vibrating platform, which simulates the movements of an earthquake, makes it possible to test building models and to discover the most innovative structural systems adopted in earthquake engineering, while having fun.
  • FUTURE NOMAD
    Using virtual reality, the workshop proposes a form of shared design that allows the consumer to play an active role in the personalisation of objects and environments.
  • GADGET TAKEAWAY
    Through the use of resins and 3D printing, visitors are involved in the process of creating a personalised takeaway gadget with the emphasis on technology and natural materials.