Creation of an Augmented Reality experience for Reebok, hybridising product, user experience and the design of temporary spaces
Academic year
2021
Creation of an Augmented Reality experience for Reebok, hybridising product, user experience and the design of temporary spaces
Users can access it via their personal devices and discover both the brand’s new sneaker model in 3D and information about the MUTEK Festival.
The aim of the project is to achieve an innovative and viral design.