Academic year

2022-2023

Brief: the task is to design the concept of a board game and choose an environment and a timeframe to develop it.

In the chaotic city of Tokyo, six aspiring graphic designers compete to create logos, illustrations, advertising flyers and product packaging in order to earn badges that demonstrate their skills.

However, they must be careful to waste no time, as the hours available are not infinite.

The path will be arduous, and there are those who will try to continuously put obstacles in their way: the twelve spirits of Japanese tradition who seem to want to slow down the constant advance of technology.

The goal of the game? To complete as many projects as possible and collect badges that attest to the acquired graphic skills!

This project was created by Clarizio Borlenghi during the Continuing Education course in Illustrator.