A video game set during the Nuragic period, designed to disseminate the history and mythology of Sardinia to young people aged between 15 and 22 years old through a game-based approach

From a technical point of view, it was developed as a 2D side-scrolling platformer realised with the Unity game engine. The project focuses on communication strategies through digital storytelling for cultural heritage and the promotion of the region, and uses engaging narrative tools and a gaming itinerary aimed at knowledge, learning and dissemination.