First Level Academic Diploma in CG Animation - IED Roma

Language

Italian

Start date

October 2026

Frequency

Full time

Fruition

On campus

Duration

3 Years

Credits

180 CFA / ECTS

Course Coordination

Yuri Perrini

Course also available in:

Milan

The Bachelor of Arts in Computer Generated Animation at IED Roma offers comprehensive training in artistic knowledge, technical skills, and advanced tools to explore the diverse expressive possibilities of 3D computer animation. Through a programme that integrates creative, production, and technological aspects, students engage with 3D animation and visual effects using an interdisciplinary approach. Within this field, the CG Animation course at IED Rome is distinguished by its close ties to the film and television industry, with a strong emphasis on the production and post-production of content for big and small screens, as well as the design and development of innovative gaming productions aimed at the artistic and independent market. Over time, this focus has led to collaborations with major Italian festivals including Giffoni Film Festival, Romics, Cartoons on the Bay (RAI), and View Conference, as well as national animation studios such as Graphilm.

Course structure and contents:

The IED curriculum is structured over three years, during which design is integrated with cultural knowledge, dialogue with professionals, technical skills and the use of innovative tools.

First Year: Introductory, providing students with the theoretical, technical, and cultural foundations required to work in 3D animation. Students study the fundamental principles of animation, modelling, texturing, lighting, and rendering, using professional software including Autodesk Maya, Nuke, Photoshop, Substance Painter, and Arnold. Concurrently, they cover pre-production fundamentals including character design, environment design, and storyboarding. The programme is complemented by modules in visual analysis, contemporary art history, cinema, animation, and semiotics, offering a robust cultural framework.

Second Year: Students deepen their skills by undertaking more complex projects, such as animated shorts and interdisciplinary collaborations. Proficiency in software including Houdini, ZBrush, and Unreal Engine is developed. The focus shifts to organic character animation, advanced rigging, and visual storytelling. Storytelling and writing for animation are explored alongside cultural modules in directing, video game history, artistic anatomy, and audiovisual production

Third Year: Dedicated to advanced practice and professional simulation. The aim is to produce a complete final project, encompassing all stages of production from concept to post-production. Students strengthen management and organisational skills, work in interdisciplinary teams, and engage with topics related to emerging media and digital communication. The dissertation project may take the form of a short film, a video game, or an interactive installation.

 

Faculty

Course Coordinator

Yuri Perrini

Animation Supervisor, CCO and Co-Founder @MVT Studios

Max Giovagnoli

Transmedia Producer & Storyteller

Edoardo Grassi

3D Modeler e Texture Artist

Lorenzo Moneta

Sabrina Perucca

Artistic Director and Co-founder of Romics – International Comics, Animation, Games Festival

Lorenzo Raffi

Carlo Turrio Baldassarri

Andrea Salvatori

Digital sculptor and 3D Artist

Maurizio Pelizzari

Senior Character Designer end Visual Development Artist

Alice Di Natale

Storyboard Artist, 2D animator

Fabrizio Gianola

Compositor

Tommaso Ragnisco

Sculptor, Painter, Designer, Make-up Artist, Special Effects Technician, Set Designer

Diego Sacchetti

Game Developer and Game Designer

Andrea Crimi

Character Artist

Emanuele Meloni

Rigger

Barbara D'ambrosio

Giacomo Pierpaoli

Alessandro Feliciani

Modeller, Rigger

Stefano Colaprete

Nuke Digital Compositor

Tiziana Amicuzi

Art Director and Set Designer

Projects

Video, Cinema and Sound Design

Rome

Didactic projects
Heliopolis

Animation, 3D and Game Design

Rome

IED X URBAN VISION

Animation, 3D and Game Design

Rome

Final projects / thesis projects
Derive

Animation, 3D and Game Design

Rome

MACHINES

Animation, 3D and Game Design

Rome

WORDWIDE

Animation, 3D and Game Design

Rome

Mira

Video, Cinema and Sound Design

Rome

Artifex

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