Language

Italian

Start date

October 2022

Frequency

Full time

Fruition

On Campus

Duration

3 Years

Credits

180

Course coordinator

Yuri Perrini

If you want to practice computer graphics and learn the basics of storytelling to create powerful visionary content, come and join our three-year degree programme in CG Animation at IED Roma

The CG Animation degree programme at IED Roma gives you the opportunity to develop your passion for technology, videogames, animation, visual arts and 3D design. You will be able to explore worlds, environments and characters that cannot be told in words as they are perfectly captured in the visual component of CG.

The cross-cutting, multidisciplinary and highly practical approach of this programme, combined with extensive partnerships in the industry, will help you choose the best specialization track for your future job. Careers will include animation and visual effects studios for productions such as films, commercials, videogames, corporate videos, short films, 3D design studios as well as real and virtual architecture.
 

Information to decide

Anyone thinking that Computer Generated Animation is just about making 3D? This programme will show you that there is a lot more: imagination and the power to produce emotional stories in a creative and artistic way are the key factors here. One thing is for sure: being a CG artist is somehow like being a dreamer or a visionary.
 

The three-year programme in CG Animation at IED Roma is designed to meet market-driven needs of the entertainment industry, where continuous change is just the norm. You will be provided with the tools to work in cinema, video-design and communication, with a focus on technical skills, cultural aspects and visual communication from a socio-historical perspective.

Over the three years you will learn how to design spaces and animate characters with the character design technique, merging live shots with visual effects. You will also become familiar with the main software tools used in the industry such as Maya, Motion Builder, NukeX, Mari, Houdini, VRay, ZBrush, Renderman and Adobe package. 

This degree programme stands out for a strong project-oriented approach and a special focus on experimentation. You will develop integrated technical and creative skills, using computer labs and specialist hardware equipment. An interactive theatre with green screen and motion capture will also be available for you to develop your own projects, as you work with students from related backgrounds and also prepare your final dissertation.
 

The three-year programme in CG Animation at IED Roma is intended for all students with an interest in producing, creating and reviewing three-dimensional entertainment products. This is your best option if you are passionate about films, TV series, video games, comics, cartoons, photography, and also enjoy architectural renderings, installations, real-time events, and videomapping. Go for it if you want to move into a career covering a wide variety of creative and technological skills.

Whether you have a more technical background, or received education in humanities and arts, what is truly important here is your desire and inspiration to produce fantasy content and create imaginary environments, using graphics and animation that can clearly and powerfully express your imagination.

This programme is intended for students who want to specialize and kick-start their careers as Storyboard Artist, 3D Modeler, Texture Artist, Rigger, Game Designer, 3D Graphic Designer, Game Designer, Character Designer, 3D Animator, Digital Composer, Lighting Artist, FX Artist, Matte Painter, Concept Artist, Technical Artist.
 

The three-year programme in CG Animation at IED Roma is a great opportunity if you are looking for specialization in a young, fast-growing market with an excellent employment rate working in production and post-production houses, software house games, communication agencies and design studios.

The location of the school is another key asset to consider: The city of Rome is well-known for the visual effects production of films and TV series both nationally and internationally. It is home to some of the largest and most successful studios in Italy including Flat Parioli, Direct2Brain, Frame by Frame, ONE-O-ONE Games, and IED has established partnerships with all of them.

The key word that best describes this degree program and the industry that it covers is dynamic. You will have lots of opportunities to go abroad and enjoy yourself: you will never get bored, especially when working with young professionals who share the same mindset as you. You will be constantly inspired by new and challenging projects where you will be involved with brilliant and ambitious people.

The dynamic spirit will come naturally throughout your experience at IED: you will have the opportunity to socialize and work with colleagues from similar backgrounds such as Media Design, Sound Design and Video Design and Film making, to develop content and carry out multidisciplinary projects in the areas of animation, visual effects and game/interaction. 
 

Syllabus

first year

On your first year, you will be introduced to a whole world of technical notions. You will develop skills on different software applications, learning how to manage the creative flow of your first projects with a project-oriented artistic approach.

HISTORY OF CONTEMPORARY ART
THEORY AND ANALYSIS OF CINEMA AND AUDIOVISUAL COMMUNICATION
ARTISTIC COMMUNICATION: TOOLS AND METHODS
THEORY OF PERCEPTION AND PSYCHOLOGY OF FORM
CINEMATOGRAPHY
DIGITAL ANIMATION TECHNIQUES 1
MULTIMEDIA PROJECT DESIGN 1
DIGITAL CULTURES
SEMIOTICS OF ART
DIGITAL MODELLING TECHNIQUES WITH 3D SOFTWARE - 1
 



second year

On your second year, you will focus on your creative and artistic identity to develop a personal taste and aesthetically shape your productions with an eye to market trends.

DIGITAL ANIMATION TECHNIQUES 2
MULTIMEDIA PROJECT DESIGN 2
PHENOMENOLOGY OF CONTEMPORARY ARTS
INTERACTIVE SYSTEMS 1
DIRECTING
DIGITAL MODELLING TECHNIQUES WITH 3D SOFTWARE - 2
FIGURATIVE ANATOMY
SOCIOLOGY OF COMMUNICATION
PROJECT DESIGN METHODOLOGY FOR VISUAL COMMUNICATION
 



third year

On the third year, you will start gaining experience on the field: following the typical professional production process, you will be working on a dissertation project to enrich your professional background and strengthen your presence on the web and social networks.

3rd year
DIGITAL ANIMATION TECHNIQUES 3
MASS MEDIA THEORY AND METHOD
MULTIMEDIA PROJECT DESIGN 3
INTERACTIVE SYSTEMS 2
DIGITAL MODELLING TECHNIQUES WITH 3D SOFTWARE - 3
MULTIMEDIA PROJECT DESIGN 4
 

Faculty

Yuri Perrini

Course Coordinator

Mario Bellina

Television writer and a specialized screenwriter for cartoons and kids TV shows

Stefano Critelli

3D artist specialising in Character modelling/sculpting and texturing for animation

Max Giovagnoli

Transmedia Storyteller, Story Architect, Media Designer

Sabrina Perucca

Artistic Director and Co-founder of Romics – International Comics, Animation, Games Festival

Diego Sacchetti

Game Developer and Game Designer

Andrea Salvatori

Digital sculptor and 3D Artist

Francesco Filippi Francesco Filippi

Film director, screenwriter and animator.

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