Be inspired by the universal language of drawing and moving images! You will learn how to best express and communicate ideas with our Illustration and Animation degree programme at IED Milano
Over your three years of study in Illustration and Animation at IED Milano you will learn how to express your passion in a variety of fields, from the publishing industry to comics and animation. You will get new ideas and bring together visual intuition with the ever-lasting art of storytelling to create innovative, digital and interactive projects.
From the earliest days of your programme, you will take on the tools of drawing and imagery to express your ideas and shape your style. The third year will be the time for you to decide between two different specialization tracks: Illustration, which is focused on working in the publishing industry across all areas of visual communication, and Animation, where you will learn how to create products using moving images.
Some useful information to help you decide
This is the ideal degree programme for you to explore the creative potential of drawing and visual communication
Experts in the art of illustration and animated images have incredible power: they can see beyond words and visual stereotypes as they draw inspiration from reality or their own inner world. They can move the boundaries of meaning into spaces where imagination and communication work together side by side.
On your three-year degree programme in Illustration and Animation at IED Milano you will learn to create your own style and develop technical practical skills based on a powerful creative approach. The purpose of the programme is to prepare you for both traditional and new market opportunities, working on hands-on projects within the cultural and industrial environment of design and visual communication.
Through the workshops you will practice your knowledge of such areas as pre-production, brief analysis, layout and storyboard creating and designing figures, objects and scenes with plastic materials and a variety of techniques. That’s not all: you will also learn basic painting techniques and become familiar with specific software for image and text layout, as well as for motion graphics and other effects.
The three years of study are divided into six terms as you gradually develop project design and creative skills, achieving full self-reliance to complete projects of your own. The third year you will be choosing between two tracks, Illustration and Animation, where you can develop vertical skills on publishing or animated images. By the end of your third year, you will be working on a dissertation project that will be the highlight of your degree and specialization.
The three-year programme in Illustration and Animation at IED Milano is the best option for anyone who wants to express and develop a personal style, explore the potential of visual communication and share a passion for drawing in a way that is both powerful and creative.
We like to think of this programme as an opportunity to build on and develop two key elements: the pleasure of challenging a blank sheet of paper and the curiosity to bring about ideas from details. We are looking for anyone who wants to explore the world of illustration and animated films with a view to starting a professional career inspired by the pleasure of learning how to create images and give them movement and life.
The Undergraduate Programme in Illustration and Animation is your best option if you want to turn your passion into a career in such areas as fiction, school and textbook publishing, newspapers and magazines, discography, advertising, storyboards and layouts, comics and storytelling, apps and ebooks, 2D cinema, video animation, videogames, theme songs, animated graphics for TV and web.
The degree programme in Illustration and Animation will allow you to gain early experience with hands-on projects working in partnership with agencies, companies and institutions. This experience will open up new opportunities for you in a growing job market that is expanding through different channels. You will be working as either an Illustrator for traditional and digital publishing, for the web, comics and advertising, or as a Character Designer, and again as an Animation Designer or Storyboarder.
You will find all this in a cultural environment of continuous activity in Milan, a lively and resourceful city in Italy, home to the publishing industry, cinema and animation video production. The city can offer continuous inspiration combined with full support from a community of people who live and breathe illustration and animation every day.
Our three-year degree programme is known and appreciated for its highly practical approach and the possibility to choose between two specialization tracks: Illustration and Animation.
The degree Programme in Illustration is focused on how market trends are changing, especially in the publishing industry as a result of the spread of digital media. It develops a creative approach to image production, with a strong focus on publishing, ebooks and interaction of static images with animation and sound, with specific software tools;
The specialization track in Animation will allow you to go through all the phases of creating an animated product (be it a short/pilot animation for a cartoon, a commercial or other creative forms of animation) with the same project design approach as in large sized international productions.
The programme has seen many successful alumni build their careers and achieve excellent results (among them, Illustrators like Alessandro Gottardo Shut, Olimpia Zagnoli, Emiliano Ponzi and Annalaura Cantone, Giorgio Scorza of Movimenti Production, the storyboarder Davide Veca and the character designer Andrea Greppi). It is focused on market evolutions and demands as it prepares you to manage new digital technologies and create visual and animated products that are used in the multimedia, crossmedia and transmedia world.
On your first year, which is entirely focused on drawing, you will approach basic cultural, technical and project design tools until you fully master technique and methods. You will be able to manage your creative flow and develop new forms, analyse and understand reality with your own ideas, but most importantly translate your creativity into hands-on projects.
HISTORY OF CONTEMPORARY ART
HISTORY OF DRAWING AND GRAPHIC ARTS
ICONOGRAPHY AND ANATOMICAL DRAWING
THEORY OF PERCEPTION AND PSYCHOLOGY OF FORM
DESIGN FOR PAINTING 1
DIGITAL ANIMATION TECHNIQUES 1
COMPUTER GRAPHICS 1
SEMIOTICS OF ART
The second year will be a time for exploring, experimenting and practising methods, tools and theory-based skills throughout assisted project activities. You will eventually become more familiar with the project design process, gaining more insight into specific professional areas.
ELEMENTS OF MORPHOLOGY AND FORM DYNAMICS
DESIGN FOR PAINTING 2
DIGITAL ANIMATION TECHNIQUES 2
COMPUTER GRAPHICS 2
PHENOMENOLOGY OF CONTEMPORARY ARTS
SOCIOLOGY OF COMMUNICATION
FILM AND VIDEO HISTORY
VIDEO PRODUCTION ELEMENTS
The third year is about vertical specialization and critical study of an area of your interest. This process will have as its highlight a dissertation project where you can practice your ability to work independently with your personal style and creative identity.
The Illustration specialization track has a focus on creating and producing images for the publishing industry and for all the many different fields and channels of visual communication.
The Animation specialization track provides a program covering all phases of the creation of an animated product (cartoon, commercial for advertising or animated image).
MULTIMEDIA PROJECT DEVELOPMENT
MASS MEDIA THEORY AND METHOD
TECHNIQUES OF NEW INTEGRATED MEDIA
DESIGN FOR PAINTING 3
Giuseppe Di Napoli
Marta Sofia Marzullo
Giovanni Emilio Simonetti
Patrizia Silvana Russo
ENGRAVING AND PRINTING TECHNIQUES LAB
SCANNER LASER 3D - G-SCAN
Graphic Design and Visual Communication, Animation, 3D and Game Design
Graphic Design-Motion Graphics
Graphic Design and Visual Communication, Animation, 3D and Game Design, Visual and Interactive Arts
Illustration and Animation
Visual and Interactive Arts, Graphic Design and Visual Communication
Visual and Interactive Arts, Graphic Design and Visual Communication, Arts and Restoration
Painting & Visual Languages
Interaction Design and User Experience, Visual and Interactive Arts
Video, Cinema and Sound Design, Visual and Interactive Arts
Video Design and Film making
Visual and Interactive Arts, Graphic Design and Visual Communication
Creative and Art Direction, Graphic Design and Visual Communication, Marketing and Communication
The four proposals, from the areas of Design, Management & Design Strategies, Fashion, and Visual Communication, convey the interests and concerns of a new generation of designers.
This will be a series of meetings and interviews to tell what happens after graduating from a master's degree.
Exhibition open to the public from 6 to 12 June 2022 at the Fuorisalone in the BASE Milano spaces.
With the month of May restart the events of More Than Monday | Inspirational Stories,the digital conference cycle dedicated to the IED community.
‘Llantiol Teatre’ by Thinh Truong, third-year Motion Graphics student at IED Barcelona, has received the Wix Playground in the best Graphic Design category.
IED and Accademia Galli di Como invite you to the Open Days Online to delve into the Master courses academic offer.
“Books are the plane, and the train, and the road. They are the destination, and the journey. They are home".
How do we construct and explain stories? How do we use technology to improve new realities and formats? How do physical space and the virtual environment coexist? What aspects define good design in virtual worlds?
IED students will explore alongside members of ONCE possible responses to the difficulties faced by this community with relation to everyday objects.
The installation has succeeded in recreating an oasis of calm and a connection with nature in Poblenou’s Parc del Centre.
Third IED Barcelona Master Talk 21/22
‘478’ is the installation with which IED Barcelona was present in the special edition of Llum Barcelona.
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The projects chosen are the result of a creative process developed in different stages: from research to the final proposal.
Ilaria Legato, Coordinator of the Master Course in Brand Design and Management: Food, Wine and Tourism, is a professional specialised in brand and communication design in the food wine and tourism sphere for clients in the Florentine Restaurants world. She is founder of I food designer created together with the Italian Food Designer Paolo Barichella, an initiative focusing on national and international food and design projects.
IED Network offers 109 scholarships for its Master courses held in Italy and Spain.
A project focused on the current needs of cities and their citizens, the integration of technology and respect for the environment.
The proposal, selected from 93 national projects, addresses the impact of current mobility restrictions on student travel.
IED Barcelona has been involved in the new headquarters of the Italian Consulate in Barcelona, with a graphic proposal.
Innovative alternatives for mobility, spaces to reconnect with nature, sustainable fashion collections and new services focused on user experience.
Virtual innovation is gaining increasing importance, and for creatives, it is a great tool to transform and improve society.
Manuel Alberto Claro was born in Santiago, Chile. In 1974, he moved to Denmark and since that time he lives in Copenhagen. He graduated as a stills photographer from IED Milano in 1994 and then worked as an assistant photographer in Milan, New York City and Copenhagen before enrolling at the National Film School of Denmark in 1997. He also works on commercials for companies like IKEA, Nokia, and Volkswagen, and on music videos for the likes of FKA Twigs, Paloma Faith, and Rhye. He is an active member of the Danish Society of Cinematographers.