Collage de cinc fotos mostrant 4 caixes de packaging, un llibre, una pantalla d'instagram, una pàgina web i un llibre de metall

Date

30 June 2025

Challenging their own creative limits, the projects explored the way in which we see, experience, structure and navigate the world through audiovisual, animation, graphic language, and immersive formats.

In June, a selection of final projects by IED Barcelona Graphic Design and Motion Graphic and Video students were presented at the creative agency Fuego Camina Conmigo.

Challenging their own creative limits, and in line with the challenge posed to final-year students by the School of Visual Arts, the projects explored the way in which we see, experience, and structure the world through audiovisual, animation, graphic design, and immersive formats.

Specifically, students from the Motion Graphics and Video degree programme were encouraged to investigate and reinterpret how we perceive, navigate and interact with reality and existence, proposing new perspectives for imagining alternative futures or pasts, under the title “Reframing Realities”.

Thus, projects emerged such as ‘MyShelf’ by Lorenzo Nanni, a digital archive inspired by home shelving designed to reconnect, share and discover the emotional bond established with personal objects along with other users; ‘Fragmented Harmony’ by Joab Buenaño, an immersive installation that questions our relationship with social media and the harmful phenomenon of “doomscrolling”; and ‘Immersive Nostalgia Therapy’ by Ivanna Pineda, a proposal that goes beyond virtual reality to generate dopamine and nurture our emotions.

For the bachelor’s degree in Graphic Design, the theme chosen was “Mapples Places”, an invitation to embrace the unknown, take risks and design something that alters or redefines the idea of ​​navigation, maps, structure, and the very concept of places, whether real or imaginary.

The results included projects such as ‘Sutura’ by Carmina Goran, a project that delves into the tangible representation of unconscious experiences and fears with contemporary tools; ‘What the Trees Told Me’ by Jaime de Candole, a data-driven sensory installation that explores the relationship between human well-being and environmental health; and ‘Somnia’ by Emily Daria Monfared, a multidisciplinary work (including an interactive website, an installation, a book, packaging, and a series of posters) that explores the fascinating world of dreams and their ability to reveal hidden emotional patterns and symbolic connections between individuals.

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