ITA
|
ENG
Language
Italian, English
Start date
October 2026
Frequency
Full time
Fruition
On campus
Duration
3 Years
Credits
180 CFA/ECTS
Course Coordination
Marika Aakesson
The Bachelor of Arts in Product Design at IED Roma focuses on the sustainable design of products and services for the home, individuals and the environment, with a systemic perspective attentive to the principles of circular economy. The programme is conceived as a permanent laboratory of research, design ethics and social impact, following every phase of project development in key sectors such as smart technologies, robotics, sustainable mobility, agri-food design and Industry 4.0.
In Rome, collaboration with organisations, companies and institutions strengthens the commitment to sustainable development through thematic projects, field-based training activities and partnerships with businesses focused on environmental innovation.
The IED programme spans three years, integrating design with cultural knowledge, dialogue with professionals, technical skills and innovative tools.
First Year: Dedicated to exploring space and developing design thinking. From freehand drawing to 2D and 3D digital representations, students learn the fundamental languages of design. Software such as AutoCAD and material studies introduce technical and sensory design, while theoretical subjects (art and design history, theory of perception and Gestalt psychology) provide a solid cultural framework. Design laboratories allow students to put ideas into practice, developing concepts supported by graphic outputs, physical models and digital representations.
Second Year: Focuses on more complex projects such as furniture, accessories and usage systems, refining aesthetic, functional and communication skills. Advanced tools such as Rhinoceros, V-Ray and AI technologies applied to design are introduced. Traditional and innovative modelling laboratories enable rapid prototyping with digital tools such as laser cutting, 3D printing, CNC milling, Arduino and other electronic platforms. Theoretical courses expand to include applied arts history, sociology and contemporary culture, offering critical tools to interpret the context.
Third Year: Projects integrate design, material knowledge, production techniques, communication and marketing. This combination reflects a critical and contemporary approach, amplified by immersive technologies such as CGI, virtual reality and video animation. Theoretical courses deepen the relationship between individual, object and society through phenomenology and anthropology.
The final year applies all acquired skills to complex, realistic projects, often in collaboration with companies. Engineering, cost analysis and advanced prototyping are explored to create tangible, market-ready products. Tools for interface design (UI) and user experience (UX) are introduced, alongside strategic skills in marketing, sustainability and project management. The programme concludes with the thesis project, developed individually or in groups, based on real or student-proposed briefs. Deliverables include books, technical drawings, models, renders and videos, demonstrating the ability to tackle complex challenges and contribute to the future of design.