First Level Academic Diploma in Sound Design - IED Milano

Language

Italian

Start date

October 2026

Frequency

Full time

Fruition

On campus

Duration

3 Years

Credits

180 CFA / ECTS

Course Coordination

Painè Cuadrelli

Course also available in:

Rome

The Bachelor of Arts in Sound Design at IED Milano offers comprehensive training in the languages and technologies of sound, preparing professionals capable of designing and producing audio content. The programme explores recording techniques, sound synthesis, sound design for audiovisuals, video games, apps, interactive installations and multimedia performances. The Sound Design course at IED Milan stands out for its focus on sound applied to communication, events, interactivity and multimedia installations, developing transversal skills to work across creative sectors and new technologies.

Course structure and contents:

First Year: Provides a preparatory approach to mastering the technical and conceptual foundations of sound design, creation and production. Students study acoustics, recording, synthesis and sound editing, using software such as Pro Tools and Logic Pro. They also learn the main techniques of mixing and production, alongside theoretical and cultural foundations related to the history of sound in the arts, cinema and music.

Second Year: Introduces topics such as sound design for installations, performances, video games and audiovisuals. Students work on complex and interactive projects, using tools such as Ableton Live, Max MSP, Arduino and Fmod. They experiment with on-set recording, studio recording, advanced sound editing and music production, while theoretical courses explore contemporary music, sociology and the performing arts. The course is enriched by an interdisciplinary approach through collaboration with Video Design and Media Design courses, particularly in the development of collective projects.

Third Year: Dedicated to advanced design and professional simulation. Students produce soundtracks and independently manage editing and audio mixing for complex audiovisual products, deepening their understanding of sound in interactive and immersive environments through installations created in synergy with other courses. They work with performance, sound branding and projects based on real briefs, developing creative, managerial and organisational skills. The curriculum is completed with the study of popular music culture, copyright law, music publishing and recording contracts.

The programme concludes with the thesis project, representing the synthesis of all acquired skills. Students may choose between an individual project (such as a sound research project, installation, performance project or podcast) or a group project, in collaboration with other courses such as Video Design, CG Animation, Illustration and Animation. The thesis covers the entire process of sound creation, from design to production to finalisation.

Faculty

Course Coordinator

Painè Cuadrelli

Music Producer, Sound Designer, Dj

Franco Fabbri

Co-director of the Routledge series Studies in World Popular Music

Ferri Carazo Paula

Sound designer and sound recordist

Paolo Solcia

Composer

Viel Massimiliano

Musician, Composer, and Lecturer

Scaravaggi Silvia

Art Curator and Writer

Dario Gavezotti

Interaction Designer, system integrator, lecturer

Davide Pensato

Game Designer Audio

Raffaele Solaini

Philosopher and semiotic expert

Taketo Gohara

Music producer, arranger and sound designer

Matteo Milani

Music & Sound Designer

Claudio Gabbiani

Guitarist and composer

Dario Paini

Acoustic Designer

Mattia Trabucchi

Sound Designer

Alberto Ricca

Lecturer in Synthesis and Performative Techniques for the Visual Arts

Leopoldo Di Lenge

Musician producer and sound designer

Gak Sato

Composer, music producer, sound artist, Thereminist

Fabrizio Foti

Sound Designer, Live Sound Engineer

Federico Pecoraro

Sound Engineer and Sound Designer

Lorenzo Sattin

Sound Designer, Dj, Producer

Sergio Messina

Musician, Radio Author, Teacher, Researcher

Tiziana Gemin

A Lecturer in Phenomenology and Curator of Media Art

Michele Manghi

Owner NAUTA scientific

Loredana Parmesani

Art Critic

Ermanno Guarneri

Founder of Shake

Projects

Video, Cinema and Sound Design

Milan

Dove si scontrano le pietre

Video, Cinema and Sound Design

Milan

Soundain

Video, Cinema and Sound Design

Milan

Final projects / thesis projects
al-halqa

Video, Cinema and Sound Design

Milan

Final projects / thesis projects
Lēthē

Video, Cinema and Sound Design

Milan

Final projects / thesis projects
La Camera dell’Ozio

Video, Cinema and Sound Design

Milan

Final projects / thesis projects
Plenilunio

Animation, 3D and Game Design

Milan

Final projects / thesis projects
Echo

Animation, 3D and Game Design

Milan

Final projects / thesis projects
Per-Severance

Animation, 3D and Game Design

Milan

Final projects / thesis projects
Unabducted

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