Illustrazione e Animazione

Undergraduate Courses - Rome

Download the brochure

The Undergraduate course in Illustration and Animation aims at forming a design professional who gives form and life to an idea, concept, character or situation thanks to his /her extraordinary capacity to represent, mimic or transform creativity into reality. The illustrator possesses a deep knowledge of the language and the specific techniques used in the various areas of application: from a children’s illustrator to a scientific illustrator, a cartoonist, an animator, working in the field of traditional publishing, to the world of advertising.

Professional Profiles: Illustrator, Animation Designer, Storyboard Artist, Author of Graphic Novels, Comics and Graphic Journalism.

The course is recognized by Italian Ministry of Education and Research (MIUR) as an Academic Diploma Level I (180CF)

  • Credits
    180
  • Start date
    October 2019
  • Duration
    3 years
  • Attendance
    full-time
  • Language
    Italian

IED Network

Event News

IED GRADUATION WEEK

Graduation time at IED on the roads of social impact, sustainability, technological innovation and quality of life. Check out how education is working on these essential topics in the largest creative laboratory in Italy.

Read more

The course of Illustration forms professional artists, an illustrator capable of translating into images, both concepts and ideas, able to create new languages, to invent new ways of using them, and to find links between the various forms of visual expression. He / she is a professional figure capable of analyzing and applying the creative processes and his own graphic interpretation to communicate by signs and images, going as far as using new technologically experimental techniques from the modern multimedia area, including his / her own areas of discovery and research in the field of modern visual communication.

The first year of the course of Illustration is concerned mainly with the skills needed in the practice of designing: in the fundamental phase, the student must understand the concept of a “natural” design, freeing himself from all the technical and scientific structures. The student must learn the techniques of static design, in order to understand the reality around him in its various visual forms, and of moving design, to understand the actions, the dynamics of gestures and the structure of the subjects, and finding his own style through the study of techniques and ways of expression, from the printed page to the web.
The second year concentrates on the methodology and on assisted project design. This phase of the course has as its objective that of favoring the development of the creative component, in order to bring out the personality and the distinctive qualities of the student, through the discovery of a strong personal character, identifiable and original. At the same time that the image is being studied, also the graphic composition is studied. The editorial areas which are discussed are: realistic illustrations for scholastic and illustrative publications, interpretive illustration for narratives, advertising, and in general, the communication of concepts and ideas, children’s illustrations and comics.
During the second year the course deals with advanced design in a simulated professional environment with complex cultural parameters. The student of the course of Illustration must therefore become specifically acquainted with the area of communication in which the designed image must collocate, deepening his knowledge of the details of the social-cultural processes tied to the disclosure and fruition of the image, aside from being fully able to read the historic-critical themes of contemporary visual languages.
During the third year one works on advanced project design and professional simulation, confronting actual design projects as would a professional from the various sectors. The thesis project for the course of Illustration is a project both complex and articulated, in which the student can choose to develop a theme tied to illustrations destined for visual communication or to a more general narrative use.

The course is accredited by MIUR as an Academic Diploma of the First Level

Remarkable is that teacher who accomplishes himself what he teaches to others.
(Italian proverb)

IED faculty are professionals that daily face the market. Here you can read their bios.

Max Giovagnoli – Coordinator Visual Arts

Max Giovagnoli – Coordinator Visual Arts
Transmedia Storyteller, Story Architect e Media Designer. He collaborates with Disney, Warner Bros., Universal, Fox e Lucky Red and tv broadcasters. His essays focusing on transmedia storytelling have been published in Italy, USA, UK. He is Movie Area Responsible for Romics and Cartoons on the bay (RAI).

Stefano Bessoni - Course Coordinator

Stefano Bessoni - Course Coordinator

Riccardo Mannelli

Riccardo Mannelli
Illustrator

Alberto Ruggieri

Alberto Ruggieri
Illustrator

Fabio Magnasciutti

Fabio Magnasciutti
Illustrator, cartoonist

Chiara Rapaccini

Chiara Rapaccini
Professor of illustration

Maurizio Piraccini

Maurizio Piraccini
Animator, illustrator, storyboard artist

Patrizio Di Sciullo

Patrizio Di Sciullo
Illustrator, engraver

Chiara Caproni

Chiara Caproni
Graphic designer

Roberto Frusteri

Roberto Frusteri
Freelance, graphic designer

Aldo Testi

Aldo Testi
Illustrator

Marco Michiorri

Marco Michiorri
Dal 1996 realizza progetti di comunicazione video e motion graphics con tecnologie di produzione e post‐produzione digitali. Ha lavorato tra gli altri per: Gigi D’Alessio, Red & Passion ‐ Tiesto, X‐Factor (tour), Anna Tatangelo, Andrew Mackenzie, Vittorio Grigolo e Alessandra Martines. Nel 2006 vince il premio della critica al Festival dell’immagine subacquea Pelagos con Ponza. Dal 2001 insegna presso IED Roma in After Effects, Photoshop, Premiere.

Sabrina Perucca

Sabrina Perucca
Direttore Artistico di Romics, festival internazionale di fumetti, animazione e giochi, con due edizioni ogni anno svolte a Roma. È anche Co-fondatore e organizzatore dei Castelli Animati, un festival internazionale di cinema d’animazione.

Sergio Riccardi

Sergio Riccardi
Dopo esperienze come scenografo per il cinema e la televisione, si occupa di character designer, animatore e storyboard artist. Ha lavorato a vari progetti in animazione per: Mibact-ministero beni culturali, Ferrero, Eni, Ferrari, Roma Capitale e altri. Come fumettista illustra Cattive ragazze, 15 storie di donne audaci e creative, che vince il premio Andersen 2014 come 'iglior libro a fumetti. Con “Salvo e le mafie” vince il Premio Siani 2014 nella sezione fumetto.

Federico Vallarino

Federico Vallarino
Fondatore e Direttore Creativo di Vallaround Creative Contents, nel 2013 vince il MipJunior International Pitch di Cannes con il progetto Koouka, e l' anno successivo viene selezionato al Cartoon Forum di Tolosa. Responsabile per il territorio italiano di Toon Boom Animation, 10 anni di esperienza nel mercato dell’ animazione e della formazione sui software Storyboard PRO e Harmony.

Francesco D'Erminio

Francesco D'Erminio
Conosciuto come Ratigher, fonda a fine anni novanta l'etichetta di fumetti e dischi Donna Bavosa,è parte del collettivo Super Amici, ora Fratelli del Cielo. Autore delle pluri premiate graphic novel Trama. Il peso di una testa mozzata e Le Ragazzine stanno perdendo il controllo. Sceneggiatore in forze alla serie mensile di Dylan Dog, di Sergio Bonelli Editore. Direttore editoriale di Coconino Press-Fandango.

Alessandro Martorelli

Alessandro Martorelli
In arte Martoz, illustratore e fumettista, si è diplomato alla Scuola romana del fumetto e all’Istituto Europeo di Design. Nella Capitale ha fondato un laboratorio di illustrazione e incisione, il lab. Aquattro. Tra le sue pubblicazioni Il cacciatore Gracco per Coconino Press e Amore di lontano per Canicola Edizioni. Come illustratore ha collaborato con Linus e il Sole 24 Ore e ha esposto alla Galerie Glénat di Parigi.

Andrea Parisi

Andrea Parisi
Ha studiato alla Scuola romana del fumetto. Lavora in vari campi della comunicazione visiva, passando dalla pubblicazione di libri a fumetti al character design per l’animazione, dalla grafica al product design. Lavora come graphic designer, illustratore e colorista per Mondadori, Piemme, Soleil, Marvel e Rcs Books. Ha illustrato Sherlock Holmes, La Spiga Edizioni, e I Tre Moschettieri, Edizioni EL. Nell’industria del videogame colabora con Sony-Playstation, Ubisoft and Halifax.

Grazia La Padula

Grazia La Padula
Fumettista e Illustratrice. Dal 2009 pubblica in Francia con le case editrici Paquet, BdMusic, Marmaille et Compagnie e Félès. Tra le sue graphic novel Les échos invisibles e Le jardin d’hiver. Le sue opere sono state tradotte in Italia, Polonia, Portogallo e Olanda. In Italia ha pubblicato con Tunué, Corriere della Sera, Beccogiallo.

Massimiliano Clemente

Massimiliano Clemente
Direttore editoriale della casa editrice Tunué.

Valentina Cestra

Valentina Cestra
Laureata in storia e critica del cinema, adattatrice, scrittrice ed editore. Dopo aver collaborato con diversi studi di postproduzione, nel 2012 fonda la casa editrice Bakemono Lab, specializzata nella pubblicazione di volumi illustrati e saggi di cinema.