Schedule: Lessons take place from Monday to Friday, on a part-time basis, both morning and afternoon. The course has a total length of 60 hours spread over 2 weeks.
Target: This course is open to high school graduates in artistic disciplines or fashion field, as well as university students from related fields, that whish to approach or deepen their knowledge of drawing and printing on fabric. The high school diploma, an upper-intermediate level of English and mastery of Photoshop are required in order to be admitted.
Methodology and structure - The course is structured as a textile design atelier, characterized by activities of laboratory and contextual theoretical insights useful for the development of the practical path and for the prototypes development.
The education path starts with an introduction to the history of textile design, with a particular focus to the relationship between fashion, art and fabrics. You have the opportunity to deal with a first analysis of the textile market, with a brief focus on research, innovation and possible developments of the new technologies.
The basic concepts that make up textile design will then be analysed: the creative research and the development of ideas, taking into account the different product sectors and the scope of investigation offered by contemporary trends.
Finally you will put the hands on and, through the use of the main design techniques acquired, you will realize your textile drawing collection on paper.
This course allows you to have an overview of the history of fashion and textile as well as to understand the connection between fabrics and art in the Italian and, more specifically, Como tradition. You will discover the textile districts in Italy, focusing on Como silk industry, and learn about the textile design areas. The supply chain and the textile market are treated as well.
Through this topic you acquire the basics of the design methodology: you comprehend what a 'textile collection' means; the textile research sources; trends analysis in the textile field; collection of images and materials necessary for the development of ideas. Realization of moodboards and sketchbooks.
The colour and the variant. Illustration of the main weaving and printing processes. Technical limits. Concept of relationship, use of motifs. Illustration and realization of drawings on paper, realized with the main techniques: pencil, colours, collages, stencils, mixed techniques. The digital development of the
drawing. Printing techniques.