Media Design

Undergraduate Courses - Milan

Download the brochure

The Interaction Designer is an experrt in dealing with and managing sounds and images, interfaces and interactive content.

The Media Designer is an expert in the management of sounds, images, interfaces and interactive contents. A producer and digital artist who works in the communications field across various platforms, mixing languages of communication in an increasingly integrated way in creative and editorial choices, technological solutions and production formulas. The activity of the Media Designer integrates the design and development of interactive contents with a transmedia story for entertainment, communication, gaming, advertising and information.

Title - The First Level Academic Diploma is recognized by MIUR (Ministry for Education, University and Research) and equated with the Bachelor’s Degree issued by Universities.

  • Credits
    180
  • Start date
    October 2020
  • Duration
    3 years
  • Attendance
    full-time
  • Language
    Italian

Get an insight into the creative professions: Media Designer

The first year is an approach based on the fundamentals, in which one learns about the basic techniques and methodology necessary to operate on projects. During the year, one gains knowledge about the basic tools, both operational and conceptual: from the basic graphic design project for the development of all the interface-applications to the perception of forms and colors, from the software for drawing to how to work on images, from the basics involved in programming to the development of applications. One also learns about the cultural basics which allow one to interpret and decode the different languages of visual communication, contemporary art and cinema.

The second year is based upon design projects and the realization of a multimedia product, experimenting with all the potential applications: usability, interfaces, graphics programs, programming. The projects are concentrated on the following themes: new media interaction, web communication, interactive systems, and game design. During the year, further experience with application software is given, applying these to the development of an assisted project, with the goal of dealing with all the different aspects of the profession.
The making of applications for mobile devices (iPhone, iPad...), the design of interactive exhibitions and environments, and game design, are the three macro-areas which all the theoretical, technical and cultural teachings revolve around during this second year.

The third year is dedicated to the specialization and deepening of knowledge regarding all those aspects which are needed to finish in the best way possible a multimedia product. Students must be able to demonstrate knowing how to manage an autonomous project: the project is conceived according to a vision of cross-media, and the students must know how to manage the communication of the project, make coherent choices according to their promised goals and be able to sustain their project choices.
The thesis project represents a fundamental learning experience of the three year course, in which the student puts to use all of his / her cultural experience, design and technical abilities matured during the three years in conditions involving a complex design problem, under conditions which simulate a professional situation. The project themes may be of a practical nature or based on theoretical research.

Careers: The Media Designer can work freelance or in collaboration with agencies for communication and human-computer interaction development, web agencies, and cross media factories, production companies, new media broadcasters, integrated graphic design studios, publishers for digital products, e-games, apps and interactive interfaces, companies working in communication and distribution for entertainment, information and communication, artistic enhancement, net marketing, community management and cross-media editing for large editorial groups or independent productions.

Labs

Remarkable is that teacher who accomplishes himself what he teaches to others.
(Italian proverb)

IED faculty are professionals that daily face the market. Here you can read their bios.

Noemi Simonetti - Course coordinator

Noemi Simonetti - Course coordinator
Graduated in Computer Graphics, she has worked as a freelancer with private individuals and communication agencies, with clients such as MiniBMW, Ras, Mediaset and Publitalia. Since graduating, he has worked with the European Institute of Design, first as a teaching assistant for three-year courses and then as a coordinator. Thanks to her focus on new technologies, she has been an active part in developing courses related to new media. Since 2008 it also covers the role of educational coordination of the School of Visual Arts of the Milan office.

Loredana Parmesani

Loredana Parmesani
Art critic, art historian, and curator, she's the author of several publications on contemporary art including I colori della notte, Arte & Co, L’arte del XX secolo e oltre, as well as numerous essays on books and Italian and foreign magazines. She organized numerous exhibitions in Italy and abroad.  She teaches and holds courses and seminars in various Italian universities.

Tiziana Gemin

Tiziana Gemin
New media Art Critic and Curator. Graduated in Digital Design at IED Milano. Her final thesis was realised in collaboration with the interaction design studio Limiteazero, with which she had been collaborating for several years. She writes articles concerning new technologies and digital culture in general. Moreover, she curates and organizes exhibitions and events related to new media art and interaction design.

Eleonora Fiorani

Eleonora Fiorani
Epistemologist and essayist, she deals with the new sciences of complexity, those of anthropology and the science of communication. He investigated the objects, the materials, the territoriality, the imaginary of post-modern societies. She is author of several books as The world of objects (2001), The new condition of life (2003), Panoramas of the contemporary (2005 and 2009 2nd ed. Enlarged), Grammar of communication (2006, 3rd ed.) Looks over time of technologies (2017), Apparitions of a distance (2018) and many more. She collaborates with magazines and organizes conferences and exhibitions on interdisciplinary topics.

Giovanni Emilio Simonetti

Giovanni Emilio Simonetti
Economist, specialized in praxeology and motivational research, he was co-director of the Arcana Editrice, Rome, editorial director of the P.M. Edizioni, Rome, production manager and managing director of International Catering srl., Milan. He is a consultant for integrated business communication in the agro-food sector. He deals with psychopathology of social forms and psychotherapy of expression. 

Franco Belluschi

Franco Belluschi
He has been involved in IT and multimedia communication since 1986. In 1990 he founded Mediacom srl, a communications and information technology services company. Expert in artificial intelligence and systems integration, he is responsible for systems at IAA diagram and consultant for technological infrastructures for banks, insurance companies and telecommunications companies.

Davide Corno

Davide Corno
Degree in Philosophy, Master in Marketing. 10 years experienced in advertising (daytime as account, nighttime as copywriter). Public official for 4 years, school manager for 6, editorial coordinator for nearly 20. Freelancer and freethinker, always.

Piero Babudro

Piero Babudro
Freelance Journalist, Digital media consultant

Davide Famoso

Davide Famoso
Interested in computer science and its applications as a kid, he approached first to programming and then to 3D graphics in junior high school. Since 1999 he has been working as a freelance 3D rendering and DVD authoring for major publishing houses. Since 2006 he is involved in the design and development of web-oriented applications on Flash and Flash Media platforms using the latest technologies to create social networking products and new media. Since 1999 he has collaborated with Adobe Italia as consultant specializing in Video, Web, and Development.

Maria Gonzalez Lopez

Maria Gonzalez Lopez
She works between Milan and Barcelona as I+R&D at InQubator, a multidisciplinary studio, composed of an international team. She deals with projections on buildings, interactivity and video productions for events, festivals, institutions and companies. Co-founder of GEOGAMING Gaming and APP study, winner of a European scholarship for the development and application of new technologies. Periodically he participates in projects as a visual artist with the collective Chinos International CC.

Fabrizio Infante

Fabrizio Infante
PhD student in Systems and Computer Network Security at the University of Milan, since 2007 he is a freelance in the IT field as a developer of management and promotional applications, editorial and non, on Mac, iPhone, iPad and Web platforms. main known languages ​​are: Objective-C, C, JavaScript, HTML, PHP, SQLite, MySQL, PostgreSQL.

Luca Infante

Luca Infante
Software developer since 1999, he has a deep-rooted competence in various operating systems, programming and scripting languages, with particular experience and specialization in OS X and Apple iOS operating systems and in the Objective-C programming language. In this context, he has a clear command of the Cocoa API, Cocoa Touch and the Xcode IDE. Passionate about pairs and extreme programming, he is deeply aware of the importance of the concept of usability.

Michele Manghi

Michele Manghi
He worked for about ten years for the Interdisciplinary Center of Bioacoustics and Environmental Research of the University of Pavia, where he worked on instruments for recording and acoustic analysis and sharing of audio databases in the nascent phase of the Internet. Since 2000 it has a company that creates interactive exhibits for scientific museums and that deals with sensors and integration of systems for monitoring the environment.

Ornella Mignone

Ornella Mignone
Scenographer and Curator. Since 1997 he has collaborated with the Painter Valentino Vago in the construction of wall paintings. She is the curator of the general catalog of Vago with F. Caroli, F. Arensi, C. Gatti. He collaborated with the San Fedele Cultural Center of Milan from 1992 to 2006, with the Italian Foundation for Photography in Turin and some editions of the Photography Biennale under the artistic direction of Denis Curti.

Mauro Paffi

Mauro Paffi
Motion Graphics Artist, Editor. After having attended the Literatures and Philosophy Faculty in Bologna, he moves to Milan, where he graduates at IED in computer Graphic and starts teaching. In 2000, he founds Good Times Bad Times-Quality Design & Flawless Execution. He currently collaborates with the most important postproduction and production houses in Milan.

Paolo Solcia

Paolo Solcia
Graduated in Philosophy of Language, he has been collaborating with Italian and European research centers since 1996 as a composer, performer of electronics and software developer of Live Electronics for Opera, Theater and Dance. Since 1999 he has collaborated with various institutes dedicated to pedagogy, creating multi-sensory workshops for children using new technologies and giving life to the CIPEQUIPE research team in 2006. Since 2000 he is the author of multimedia works and audio-video installations with interactive systems. Since 2005 he is professor of interactive programming in Milan at IED; he conducts workshops in Italy and abroad.

Davide Colla

Davide Colla
Designer, he started his career in a communication agency based in Frankfurt. During this experience, he won the prestigious IF Design Award in the Digital communication Section. In 2013 he founded a digital branding called 150UP, a small studio which works for customers like Barilla, Pirelli and RedBull and develops in house APP as “The First Calendar”.

Dario Gavezotti

Dario Gavezotti
In 2000 he obtained the PNI Scientific High School diploma. He programmes in Java and C, developes with Arduino and Pure Data. It deals with operating systems, software for compressing and managing video, software to manage interaction and integration between I/O hardware and software, developing both programs and electronic parts. Since 2000 he has collaborated with Studio Azzurro, since 2005 with N! 03 and since 2014 with the National Museum of Science and Technology in Milan. He has been a lecturer at IED since 2013. 

Ermanno Guarneri

Ermanno Guarneri
Libraio, is the Founder of the multimedia publishing house ShaKe, with which he has made dozens of titles on new technologies and youth cultures. Since 1999 he has been with Feltrinelli Editore as the Responsible for the websites of the Feltrinelli publishing brands, for which he has designed the projects, including the Stefano Benni Wiki and the sites of Roberto Saviano, Isabel Allende and others. Since 2010 he has also been responsible for the conversion of ebook / epub formats and enhanced formats for Feltrinelli.

Davide Sgalippa

Davide Sgalippa
After obtaining a Masters in Artistic Management from the Catholic University of Milan, he began working with Studio Azzurro. He deals with the preparation of the actors and the choreographic aspects, as well as the issues related to acting in interactive settings. Coordinates research on technological tools and the development of software applied to interaction. In 2003 he was a founding member of N!03, a multimedia production studio that deals in particular with the design of interactive and immersive video environments for exhibitions and museums. In 2011 with N!03 he won the gold compass for the multimedia and interactive Red show. Image and communication of Labor 1848-2006 and in 2013 the Red dot: grand prix, for the exhibition The Rubber Soul edited by the Pirelli Foundation. In 2015 he designed for the Museum of Science and Technology the multimedia exhibition of the Fab Food exhibition in EXPO, Padiglione Italia.

Jacopo Panfili

Jacopo Panfili
Sound Designer graduated from IED Rome. He started to work in communication field in 2011 in turinese Domino Interaction Agency. In 2014 he decided to move from Rome to Milan and began to work in radio advertising branch. His audio experiences range from audio production/post-production to artistic installation. He has been working in IED Milan since 2015 as educational assistant in Sound Design undergraduate three- years course. He loves multimedia language, sound communication and his main passion is music in all its shades and expressions.     

Sergio Messina

Sergio Messina
Sound designer, multimedia author, journalist and performer, has to his credit realizations for production centers, festivals and radio stations all over the world. At the dawn of Italian private radio broadcasting, he collaborates with several broadcasters and later with AudioBox, Rai-RadioUno's radio experimentation program, as Producer, Director, Producer and Author. Founder of Radio Lilliput, the first free access web station in Italy. He contributed to the foundation of the IED Milan course in Sound Design.  

Silvia Lanza

Silvia Lanza
Graphic Designer, she worked from 2011 to 2015 as a Designer at the Italian headquarters of Interbrand - Global Branding Consultancy - specialized in creating and managing brand value. She has followed Brand Design projects with clients such as Pirelli, Juventus, Lavazza, Kiko Milan and with the international London team to develop the new Piaggio Group identity. In 2015 she joined the 150UP team - The Open Doors Design Studio - working as a Senior Designer.

Pier Giuseppe Isonni

Pier Giuseppe Isonni
Graduated in Media Design at IED Milan, he works as a web developer, first as a freelance and from 2017 at LOUD - Digital Studio, a company he founded together with his Tesi companions. Specialized in back-end development (PHP, NodeJS, Python) he is passionate about new technologies and innovation and experiments daily with machine learning algorithms and classification and data analysis. With LOUD he designs and develops complex web systems for various companies and startups thanks to the partnership with Digital Magics, an important Milanese incubator.

Simone Matrone

Simone Matrone
Graduated in Advertising Graphics, always passionate about technology and art. Graduated with top marks in the Interaction Design course at IED, during his studies he worked as a freelance Digital Designer for several Milanese Digital Agencies and beyond. During the last year of university he decided to establish a Digital studio together with three of his LOUD classmates, whose mission is to create innovative digital products, following them from the design to the more complex realization.

Greta Iaconisi

Greta Iaconisi
Media Designer. She is interested in UX and UI, the evolution of mobile products (Android) and web products (PHP CodeIgniter and advanced interfaces in HTML, CSS and jQuery). Expert in customer dynamics through the work of PM, with reference to human relationships and the drafting of technical analysis documents.

Giacomo Cusano

Giacomo Cusano
Graphic Designer and Coderdojo member

Projects